- Coverage
- 100%
- Reserve
- 0.00
- Context total
- 1,000
POSITIONAL MODEL WORKBENCH
See where the value lives.
Place pieces, alter movement rules, and tune the assumptions. The heatmap recalculates how the target Messiah’s value spreads across its field and how much of that field each player controls.
6 × 6 toy board
- Coverage
- 0%
- Reserve
- 0.00
- Context total
- 0.00
- Current square
- C1
- Moment
- ember
C1
500 field points · 20.0 weighted contest strength
- Polyform C2 — 100%. immutable all-direction ray north; 100% rule durability.
0.00 field points · 0.00 weighted contest strength
- No piece currently controls this square.
For Messiah-field coverage, the target Messiah’s own outgoing attacks are excluded: after moving onto a field square it becomes the target on that square rather than its own defender.
Contextual contribution
Each piece receives its standalone share of the Messiah field. Overlapping friendly influence is intentionally visible here, so these piece outputs should not be added together as a player total.
Cobalt PolyformC2 · 14 controlled squares · protected by 1 · threatened by 1
1,000Cobalt MessiahC3 · 8 controlled squares · protected by 1
250Ember MessiahC1 · 5 controlled squares · unprotected · threatened by 1
0.00WHAT THIS VERSION CALCULATES
A visible hypothesis, not a hidden answer.
Messiah value is placed on the occupied square and divided evenly among currently open movement destinations. During an opponent’s action, it collapses onto the Messiah’s current square.
Control durability discounts future influence according to rule mutability and the number of intervening ray squares. Current-action control is undiscounted.
Contested control uses the adjustable piece values. Reserve value remains separate so we can compare immediate board control with one-action deployment potential.